Entries by Ming Tang

Visual Impairment Sim

Our research team at the Live Well Collaborative created a Visual Impairment Simulation VR prototype to simulate glaucoma vision and peripheral vision loss in 2021. Glaucoma comprises a group of glaucomatous optic nerve damage and visual field loss disorders. It is a significant cause of blindness in the United States and is the most common cause […]

XR Lab moved in Digital Futures

As the director of the Extended Reality lab (XR-Lab), I am thrilled to report that our XR-Lab has moved into the new Digital Futures Building at UC. Our Lab will continue to broaden the scope of collaborations, using our expertise in both academic and professional fields in Virtual Reality, Augmented Reality, and Mixed Reality. We […]

ASCE presentation

Adebisi, A., Ash, J., Tang, M.  Poster presentation. Evaluating the Performance of Safety Vests for Identifying Road Workers at Work Zones. 2022 ASCE International Conference on Transportation & Development (ICTD 2022)  American Society of Civil Engineers. ASCE. Seattle, WA. 05. 2022 Team: John Ash, Ming Tang, Adekunle Adebisi, Julian Wang, Jiaqi Ma.  Funded by the Ohio Department of Transportation […]

IRiS Ignite talk

Ming Tang presented the recent research project at the annual conference hosted by the Institute for Research in Sensing (IRiS), May 25th and 26th, 2022 at UC. This event re-imagines the traditional academic conference to forge novel connections and stimulate new interdisciplinary conversations on the broad topic of sensing, including work on perception, sensor technology development, […]

seminar: Design in the Age of Metaverse and Extended Reality

ARCH 7036-004 / ARCH5051.Elective Arch Theory Seminar.  Spring semester. DAAP, UC. Design in the Age of Metaverse and Extended Reality Instructor: Ming Tang.  Director, Extended Reality Lab. XR-Lab, Associate Professor, SAID, DAAP, University of Cincinnati   This seminar course focuses on the intersection of architecture design, and interior design with immersive visualization technologies, including Virtual Reality, […]