Entries by Ming Tang

Project Stage

Project “Stage” is a stand-alone rendering engine developed by Ming Tang, using runtime load asset, as well HDRI backdrop methods in UE4. It is a windows application for users to quickly load their FBX file into a virtual environment for first-person, and third-person walk-throughs. This stand-alone program allows users to load external 3D models in […]

Book: Architectural Interventions

Architectural Interventions. Design-build collaboration on the global scale Ming Tang, Yingdong Hu, Whitney Hamaker, Edward Mitchell. UC Press. 2021 The University of Cincinnati Press and Library Publishing Services, Cincinnati ISBN (paperback) 978-1-947603-14-1 ISBN (e-book, PDF) 978-1-947603-15-8 Order the book at Amazon; Read the free digital copy at Issuu. Read the book at Adobe online This […]

paper at SIMAUD 2021

Ming Tang, Mark Landis’ paper titled “Fixed shading device design with the performance-based-design and energy simulation” is accepted at The 12th annual Symposium on Simulation for Architecture and Urban Design (SimAUD). 2021 This paper presents a performance-driven design (PBD) tool developed by combining the energy analysis abilities of Ladybug, Honeybee, and EnergyPlus to inform shading […]

Virtual Reality for caregiver training

Assess the effectiveness of using Virtual Reality for caregiver training Urban Health Pathway Seed Grant. PI: Ming Tang. Partner. Council on Ageing, LiveWell Collaborative. $19,844. 03. 2021-3.2022 Presentation:  Tang, Ming, Jai’La Nored, Matt Anthony, Judy Eschmann, Jennifer Williams, and Linda Dunseath. “VR-based Empathy Experience for Nonprofessional Caregiver Training.” In: De Paolis, L.T., Arpaia, P., Sacco, […]