GRO
Virtual Reality Training on Issues of Youth Firearm Possession.
PI. Tang. 8/5/2024-8/4/2025.
Funded by the God.Restoring.Order (GRO) Community, this research project will develop two VR scenarios that simulate environments designed to educate youth on applying critical skills in risky situations.
Team: Ming Tang, XR-Lab, Aaron Mallory, GRO.
XR-Lab students: Aayush Kumar, Mario Bermejo, Jonny Peng, Ahmad Alrefai, Rohit Ramesh, Charlotte Bodie
The XR-Lab collaborated with the GRO community to leverage advanced extended reality (XR) technologies in the development of a virtual reality (VR) training application designed to strengthen the curriculum by reinforcing key competencies through immersive learning activities. In partnership, we evaluated the feasibility of integrating VR technology into the GRO training program, providing participants with an engaging narrative framework while equipping them with practical knowledge applicable to real-world contexts. The immersive VR scenarios addressed high-risk situations, including firearm possession and substance use, thereby creating a controlled environment for experiential learning and skill development.