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Gensler’s AI Award

SENSE-AI – Developing Spatial Experiences for Narrative and Sensory Emotions with AI. 
Gensler
. AI Excellence in the Design Process Award.
PI: Tang. Amount: $100,000. Period: 06, 2026- 06.2027.

I’m very grateful to share that UC’s proposal “SENSE-AI: Developing Spatial Experiences for Narrative and Sensory Emotions with AI” has received Gensler’s AI Excellence in the Design Process Award. It is truly an honor, and we deeply appreciate Gensler’s support. 

We will investigate how emerging technologies can be used in the academic setting to support human-centered spatial prototypes through iterative cycles of ideation, AI-assisted synthesis, immersive testing, and narrative refinement. We will also explore how AI can function as a design collaborator throughout the full design process—from site analysis and early concepts to 3D modeling, animation, performance evaluation, and immersive representation—using AI and XR to experiment with new forms of architectural experience.

We are excited about the opportunity to share our research and teaching of AI with Gensler architects and to learn together about how emerging AI tools are shaping the future of professional design practice.

Reference

Gensler is a global architecture, design, and planning firm. Founded in 1965, Gensler has built a team of 6,000 professionals who partner with clients in over 100 countries each year on projects that act as catalysts for growth.

Design as Storytelling: How AI Is Transforming the Way We Imagine, Create, and Connect. Jordan Goldstein. Gensler blog.

 

Historic Avondale in VR

Virtual Reality Development for Historic Avondale and Digital Heritage 

Principal Investigator (PI):  Anne Delano Steinert, Co-PI: Ming Tang.
Society and Culture Grant, UC Research Office.  2026. University of Cincinnati.

Timeline: 1/13/2026-07/01/2026 


Project Overview

The Historic Avondale Digital Heritage Project aims to create an immersive Virtual Reality (VR) reconstruction of Cincinnati’s historic Avondale neighborhood, focusing on cultural heritage preservation and community engagement. Through a collaborative effort between A&S and DAAP’s XR-Lab, the project will visualize approximately six urban blocks of Avondale as they appeared in a historically significant period in 1950s, enabling users to explore the environment through VR headsets and interact with its digital elements. 

This initiative supports experiential learning, public history dissemination, and digital preservation. The final VR experience will be designed for accessibility on standalone VR headsets (Meta Quest) and optimized for community outreach, classroom education, and museum-style exhibition. 

 

 Scope of Work

The Extended Reality Lab (XR-Lab) will lead the technical development, 3D modeling, and immersive environment creation. 
Specific responsibilities include: 

  • Environment Modeling: Develop a high-fidelity 3D digital model of approximately six blocks of historic Avondale, including building facades, streetscapes, and key landscape features based on historical references. 
  • Visual Assets: Integrate architectural elements, materials, vegetation, street furniture, and atmospheric lighting to accurately represent the period context. 
  • Immersive Interactivity: Configure the scene for full VR immersion, allowing users to navigate and interact using Meta Quest headsets. 
  • Narrative Integration: Collaborate with the A&S team to embed audio narratives, historical commentary, and interpretive storytelling within the VR experience. 
  • Optimization & Testing: Optimize performance for standalone VR headsets, conduct iterative testing, and ensure accessibility and stability for public demonstration. 
  • Deployment: Package and deliver a functional VR build ready for viewing via Meta Quest Browser or as an installable application. 

 Deliverables

  • VR Model of Historic Avondale – A completed, interactive VR environment covering approximately six city blocks. 
  • High-Fidelity Visual Assets – Accurately modeled architecture, landscape, and environmental elements. 
  • Integrated Audio Narratives – Recorded and embedded voiceovers provided by A&S collaborators. 
  • VR-Ready Application – Optimized and deployable version compatible with Meta Quest 3 headsets. 
  • Documentation Package – Summary of technical workflow, file structure, and recommendations for future updates or expansion. 

 

Figure 1. Coloraization of a historic photo with AI. By student Mario Bermejo.

Figure 2. video clips based on historic photo, using AI. 

Figure 3. Jewish Temple in Avondale. 1950s

AI symposium, Bearcat AI Award

AI & Emerging Technology Symposium, UC Bearcat AI Award,  

Presentation at the UC 2026 AI & Emerging Technology Symposium on 02/18/2026 at UC TUC Center.

AI-Based Spatial Computing with BIM: Performance, Sustainability, and Wayfinding on the UC Campus

This project introduces an AI-enhanced spatial computing framework that integrates building-scale digital twins with intelligent autonomous navigation. Using BIM-derived geometry and utility metadata, the system combines LLM-assisted building-performance analytics with predictive modeling to support sustainable operations across an interactive, campus-scale digital twin environment. In parallel, we present INARA, a ROS 2–based indoor navigation platform that merges BIM-accurate simulation environments with a hybrid deep-reinforcement-learning and classical-control architecture, enabling safe, adaptive mobile-robot navigation within UC facilities.

Together, these systems advance AI-driven spatial computing by unifying building analytics, embodied intelligence, and digital–physical interoperability—laying the foundation for next-generation smart-building management and autonomous robotic applications.

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ARCH Seminar. Memory of the World

Digital Heritage through VR and Generative AI

ARCH 7036-04/ARCH5051-04.Elective Theory Seminar, SAID, DAAP, Spring 2025

Class time: Monday. 10 am -12:50 pm.  Classroom: 4425-E, CGC Lab, DAAP building. 

Faculty: Ming Tang, Professor in Architecture and Interior Design, DAAP. Director of  Extended Reality Lab. XR-Lab

Seminar Description

This seminar invites students to explore the intersection of architecture, history, artificial intelligence, and immersive technologies by reimagining the past through digital heritage. Drawing on historic documents and archival materials from Cincinnati, students will work closely with historians to reconstruct a Cincinnati neighborhood as it existed in the 1950s, allowing users to step back in time and experience its spaces and stories through immersive visualization and virtual reality (VR).

Throughout the semester, students will investigate how generative AI, virtual reality (VR), and interactive visualization can preserve and reinterpret cultural memory. Using Unreal Engine as the primary platform, participants will design interactive VR environments for mobile headsets, creating spaces where history, atmosphere, and narrative merge into immersive experiences. The seminar aligns with UNESCO’s  Memory of the World initiative, emphasizing the preservation of documentary and architectural heritage for future generations.

In addition to a large collaborative group project, each student will conduct a samll individual research-based design investigation focused on a “lost” historic artifact—such as a forgotten art work or street furniture. Through AI-assisted modeling, reality capture, and digital prototyping, students will gain hands-on experience reconstructing the intangible layers of history while developing advanced technical and conceptual skills in digital heritage creation.

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workshop: MidwestCon

workshop: Artistic Intelligence Mixer: Embedding and Embodying AI in Everyday Life 
Midwest Conference. 2025. Cincinnati, OH. 9.10.2025

Sponsored by: UC DAAP and FotoFocus

This dynamic, hands-on workshop invited participants to step beyond theory and into living with AI. Through interactive exercises and scenario-based challenges, attendees explored how artificial intelligence could be seamlessly woven into the fabric of daily life—not just as a tool, but as an embedded and embodied presence.

Guided by design thinking methods, we collaboratively imagined responsible, human-centered, and artistically inspired AI-driven products, systems, and experiences. Together, we examined the opportunities and tensions that arise when AI moves off the screen and into the spaces, objects, and interactions that shape our everyday world.

Participants left with new perspectives on what it means to design AI that is creative, ethical, and deeply connected to the human experience.

Speakers
Claudia B. Rebola, PhD, DAAP (College of Design, Architecture, Art, and Planning), Associate Dean for Research and Graduate Programs
Caroline Anderson, DAAP, Assistant Professor of Fine Arts
Isabel Potworowski, DAAP, Assistant Professor of Architecture
Ming Tang, University of Cincinnati, Professor, Director of Extended Reality Lab
Sangyong Cho, Assistant Professor
Heekyoung Jung, Assoicate Professor