Won 2016 CUE Grant

Our multi-disciplinary VR research was granted by CUE ( Communication in the Urban Environment) $5,000 grant to continue research on Virtual Reality and Augmented Reality related to Urban Environment. Cheers!

 

Real Time Crowd Simulation

A demonstration of real time crowd simulation.

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VR presentation of ARCH8100

Final presentation using Oculus Rift VR for ARCH 8100 future city studio.

IMG_2863 IMG_2858 IMG_2855 IMG_2846
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IMG_2842

3d Scan DAAP Grand Stairs

Thanks Craig Moyer and Michael Rogovin complete the 3D Scan for DAAP Grand Stairs. There are total 18GB data has been collected. We are using Autodesk Recap to process the data and reconstruct an accurate 3D model.

Sc-1 Sc-2

Unity AI, Baking Light

  1. bake global illumination light in Unity, create new light in Unity

[videojs mp4=”http://ming3d.com/videotutorial/videonew/unity_bake_light.mp4″ poster=”http://ming3d.com/videotutorial/videonew/unity_bake_light.jpg” width=”400″ height=”225″ preload=”none”]

2. create AI controlled character, create navigation mesh

[videojs mp4=”http://ming3d.com/videotutorial/videonew/unity_AI.mp4″ poster=”http://ming3d.com/videotutorial/videonew/unity_AI.jpg” width=”400″ height=”225″ preload=”none”]

DAAP 3.0

This is updated DAAP building V3.0.  Download the executable file here.

DAAP-capture2 DAAP-capture

Virtual Grand Stairs at DAAP

This is a WIP model of DAAP grand Stairs, Thanks Craig Moyer for modeling.

[videojs mp4=”http://ming3d.com//FDC_VR/video/grandstair2.mp4″ poster=”http://ming3d.com//FDC_VR/video/grandstair2.jpg” width=”600″ height=”300″ preload=”none”]

 

360 video. drag mouse to rotate view.

 

Four Urban Models from ARCH studio 8100

Here are four teams’ project from Future City Studio, using Unity Game engine to visualize large urban model. You can navigate by “W A S D” key, or Arrows keys in the keyboard. use”E” key to switch the map. use space bar to jump.

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Team 1
Team 2
Team 3
Team 4

advanced Unity Workshop

dform_unity22

Feb 27th. 1:30PM at 3430 DAAP UC.

Path Simulation

First Person View Mass Animation
[videojs mp4=”http://ming3d.com/FDC_VR/video/path_FP.mp4″ poster=”http://ming3d.com/FDC_VR/video/path_FP.jpg” width=”600″ preload=”none”]

Path Generated through position data.
[videojs mp4=”http://ming3d.com/FDC_VR/video/path2.mp4″ poster=”http://ming3d.com/FDC_VR/video/path2.jpg” width=”600″ preload=”none”]