PC-VR: From Twinmotion to UE5

This project demonstrates the flow from TwinMotion to UE5 for beginners. The UE 5.0 source files are available on UC one drive and GitHub. The project is based on UE5’s ARCHVIZ template, which is ideal for Computer -based screen display. It has NOT been optimized for VR display. The project was used to teach students about VIZ-3 future retail

  1. Unreal Engine 5 User Interface. Twinmotion plugins.

2A. Bring Rhino model into UE5 through Twinmotion

2A.1 Prepare your 3D Rhino model in Twinmotion. Please refer to the two videos in the Introduction of Twinmotion on how to import Rhino files into Twinmotion. Please pay attention to file optimization and UV mapping.

2A.2 Import Twinmotion file into UE5. Twinmotion to Unreal

Notice:  since UE5.2, new plugins have been developed. Please follow: 

2B. Bring the Rhino model into UE5 directly 

If you have issues with using Twinmtion ( lack of space required, low computer performance), you can import the Rhino file into Unreal via (1) 3dm (2) fbx (3) datasmith. Please watch the Rhino to Unreal or an old tutorial Rhino to Unreal Studio.

3. Add third-person character and collision. If you need to give a bulk of static mesh collision, please refer to this tutorial Rhino to Unreal step 3 video, 31 min mark. 

4.  set collision for multiple objects, basic Blue Print script, screenshot

5. basic lighting, sky-sun system, IES profile, BP control light, animated lights. Free IES light asset in UE marketplace

6. Basic Material and swap with BP.

7A. video material and swap with BP. videos must be put into the “”Movies” folder in “Content”.

7B. Animated 2D texture ( chapter way than video material)

8. Purchase asset at UE Marketplace. Hologram material

9.  add trees with foliage paint, static people ( 3D / cut out), and animated animals in the scene.

10. Walking robots along a loop.

10. add an animated character from Mixamo.

11. package a project in UE5. (1) Move the video to the “movies” folder. (2) set up first-person game mode, hide arms, (3) activate VR plugins, (4) update VS SDK, (5) set project settings related to maps and packaging. use the Backtick key “`” to input the console command.

12. This is the last video in this series, which explains the different project settings of immersive VR projects vs. non-immersive Screen-based projects. Please notice changing these settings will require Unreal to recompile shaders, which will take a significant amount of time. 

13. A summery of common issues and solutions.

 

 

 

Research on Digital Design, Computation, ARCH VIZ

Here are four groups of presentations by students at DAAP, UC on various topics related to Digital Design, Computation, ARCH VIZ.

ARCH 7014 Fall 2021

Group A.

  1. Impact of BIM on architecture and construction management
  2. Generative Design and multi-variable optimization Using Octopus Plugin In Rhino
  3. Using Grasshopper to apply brick patterns on polysurfaces
  4. Utilizing V-Ray for Rhino to create photorealistic renders
  5. The impact of Metaverse on social life. How can be advantageous and disadvantageous
  6. VR and Architecture, how its used and how it benefits to Architecture
  7. Voronoi Patterning + Parametric Modeling; research
    demo
  8. GIS Demo- how it can help your architecture
  9. Rhino inside Revit Plug in – General uses

 

Group B

  1. Demo using EvoMass Grasshopper Plug-in for Optimization-Based Design Exploration
  2. Using Animation to visualize Futurism in Architecture (Reference to Greg Lynn: Animate Form)
  3. Rhino Animation using Grasshopper
  4. Ladybug analysis of shading solutions for home in Eden Park – Generative Shade Design and Shade benefit analysis
  5. Revit + Dynamo (Generative Design)
  6. exploring lighting technology and rtx capabilities
  7. Environmental Analysis Plug-ins for Grasshopper
  8. Additive Digital Fabrication: Creating Controlled Chaos in 3D Printing
  9. site design plugin for rhino

Group C

  1. Generative design of buildings in Revit
    Demo
  2. Maya Animation – Kinetic Architecture
  3. Demo of Pufferfish Plugin for Grasshopper
  4. Origami and parametric modeling
    demo
  5. LB for bldg evaluation. Environment performance
  6. Generative design of buildings in Revit
    demo
  7. How drones and aerial surveys can make construction and architecture more efficient and save costs
  8. Adobe After Effects Projection-Mapping -Placemaking/Wayfinding
  9. Demo using Fusion 360 for parametric design, animation, rendering

Group D

  1. using rhino to create models and forms using Sub D and surface modeling
    part2
    Part 3
  2. Visualization Techniques to Document Existing Buildings or Products Exploring AutoDesk ReCap – Photo
  3. Revit + Rhino inside Revit + GH + Dynamo for parametric solar-based facade and building design around existing structures
  4. Theory-based video essay on growing up with 3d software and games & its effects on a new generation of designers
  5. demo on basics of kangaroo grasshopper plugin to create interesting forms
  6. Use lumion to create a phasing animation of a building, 
    final result
  7. Using Vray to render a scene with caustics.
  8. Creating Digital Environments with Unreal + Quixel