1. Basic 3dsmax interface. Create basic objects and lights
light1
2. Set the exposure within the Environment panel. Use preview to test rendering.
light2
3. Use the Rendering engine preset to control exposure.
light3
1. Basic 3dsmax interface. Create basic objects and lights
light1
2. Set the exposure within the Environment panel. Use preview to test rendering.
light2
3. Use the Rendering engine preset to control exposure.
light3