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Therapeutic Crisis Intervention Simulation, Phase 3

We are excited to announce the launch of Phase 3 of the VR-Based Employee Safety Training: Therapeutic Crisis Intervention Simulation project, building on the success of the previous two phases. This interdisciplinary collaboration brings together the Immersive Learning Lab and the Employee Safety Learning Lab at Cincinnati Children’s Hospital Medical Center (CCHMC), in partnership with the Extended Reality Lab (XR-Lab) at the University of Cincinnati.

Concept of Digital Twin: Digital Patient + Digital Hospital.

This phase will focus on developing an advanced virtual hospital environment populated with digital patients to simulate a variety of real-world Therapeutic Crisis Intervention (TCI) scenarios. The digital twins encompass both the hospital setting and patient avatars. The project aims to design immersive training modules, capture user performance data, and conduct a rigorous evaluation of the effectiveness of VR-based training in enhancing employee safety and crisis response capabilities

Principal Investigator: Ming Tang. Funding Amount: $38,422. Project Period: April 1, 2025 – December 1, 2026

CCHMC Collaborators: Dr. Nancy Daraiseh, Dr. Maurizio Macaluso, Dr. Aaron Vaughn.

Research Domains: Virtual Reality, Safety Training, Therapeutic Crisis Intervention, Mental Health, Digital Twins, Digital Humans, Human Behavior Simulation.

We look forward to continuing this impactful work and advancing the role of immersive technologies in healthcare education and safety training

paper on AI, XR, Metaverse, Digital Twins

Metaverse and Digital Twins in the Age of AI and Extended Reality

Tang, Ming, Mikhail Nikolaenko, Ahmad Alrefai, and Aayush Kumar. 2025. “Metaverse and Digital Twins in the Age of AI and Extended Reality” Architecture 5, no. 2: 36. https://doi.org/10.3390/architecture5020036

 

This paper explores the evolving relationship between Digital Twins (DT) and the Metaverse, two foundational yet often conflated digital paradigms in digital architecture. While DTs function as mirrored models of real-world systems—integrating IoT, BIM, and real-time analytics to support decision-making—Metaverses are typically fictional, immersive, multi-user environments shaped by social, cultural, and speculative narratives. Through several research projects, the team investigate the divergence between DTs and Metaverses through the lens of their purpose, data structure, immersion, and interactivity, while highlighting areas of convergence driven by emerging technologies in Artificial Intelligence (AI) and Extended Reality (XR).This study aims to investigate the convergence of DTs and the Metaverse in digital architecture, examining how emerging technologies—such as AI, XR, and Large Language Models (LLMs)—are blurring their traditional boundaries. By analyzing their divergent purposes, data structures, and interactivity modes, as well as hybrid applications (e.g., data-integrated virtual environments and AI-driven collaboration), this study seeks to define the opportunities and challenges of this integration for architectural design, decision-making, and immersive user experiences. Our research spans multiple projects utilizing XR and AI to develop DT and the Metaverse. The team assess the capabilities of AI in DT environments, such as reality capture and smart building management. Concurrently, the team evaluates metaverse platforms for online collaboration and architectural education, focusing on features facilitating multi-user engagement. The paper presents evaluations of various virtual environment development pipelines, comparing traditional BIM+IoT workflows with novel approaches such as Gaussian Splatting and generative AI for content creation. The team further explores the integration of Large Language Models (LLMs) in both domains, such as virtual agents or LLM-powered Non-Player-Controlled Characters (NPC), enabling autonomous interaction and enhancing user engagement within spatial environments. Finally, the paper argues that DTs and Metaverse’s once-distinct boundaries are becoming increasingly porous. Hybrid digital spaces—such as virtual buildings with data-integrated twins and immersive, social metaverses—demonstrate this convergence. As digital environments mature, architects are uniquely positioned to shape these dual-purpose ecosystems, leveraging AI, XR, and spatial computing to fuse data-driven models with immersive and user-centered experiences.
 
Keywords:  metaverse; digital twin; extended reality; AI

SMAT: Scalable Multi-Agent AI for DT

SMAT: Scalable Multi-Agent Machine Learning and Collaborative AI for Digital Twin Platform of Infrastructure and Facility Operations.

Principal Investigators:

  • Prof. Sam Anand, Department of Mechanical Engineering, CEAS
  • Prof. Ming Tang, Extended Reality Lab, Digital Futures, DAAP

Grant: $40,000. UC Industry 4.0/5.0 Institute Consortium Research Project: 03.2025-01.2026

In this phase, we will develop a scalable digital twin that integrates machine, factory, and city-level data with AI-driven real-time decision-making. The key questions we aim to answer are:

  • Can a high-fidelity Digital Twin (DT) be efficiently built using only image and video data?
  • How can multiple specialized Large Language Model (LLM) agents—at machine, factory, and city levels—collaborate to generate relevant insights?
  • How effective is synthetic data from a Digital Twin for object detection and process recognition?
  • Does combining traditional Machine Learning (ML) with Large Language Models (LLMs) improve decision-making in complex manufacturing operations?

The project’s primary goal is to create a scalable, cloud-based digital twin that enhances operational efficiency through AI-driven insights. Additional technical objectives include:

  • Using advanced reality capture techniques (e.g., Gaussian Splatting) to build a Digital Twin from images and videos and simulate fault scenarios at factory and data center levels.
  • Integrating an IIoT data framework to track material flow, process handling, operational metrics, and equipment status for seamless cloud-based analysis.
  • Developing a synthetic data capture system using a simulated drone within the Digital Twin to train reinforcement learning models for fault prediction.
  • Designing a multi-agent AI system combining LLMs, machine learning, and reinforcement learning to enable dynamic communication, prediction, and diagnostics in the factory.

 

last year’s project: IIOT for legacy and intelligent factory machines with XR and LLM feedback with a Digital Twin demonstration of real-time IOT for architecture/building applications using Omniverse.

Human Digital Twin

High-Fidelity Digital Human Modeling and Visualization

This research investigates advanced methods for constructing high-fidelity digital humans, with a focus on both technical innovation and applied use in immersive environments. The project integrates generative artificial intelligence, image-based modeling, and visualization pipelines to advance realism, interactivity, and usability in human–computer interaction.

Aim 1. Conversational Digital Agents Driven by Large Language Models (LLMs).
The first aim is to utilize large language models (LLMs) as the core engine for conversational digital humans. By embedding LLM-driven reasoning into virtual agents, the project seeks to create responsive, adaptive, and context-aware “talking agents.” These agents will simulate naturalistic dialogue, provide interactive guidance, and adapt to user needs across diverse scenarios such as education, healthcare training, and collaborative design.

Aim 2. Photorealistic Skin and Visual Fidelity Through Scanned Data.
The second aim focuses on the visual accuracy of digital humans. High-resolution image scans will be processed to reconstruct human skin with detailed fidelity, including surface textures, translucency, and micro-geometric variations. The resulting models are capable of 4K photorealistic rendering (click image to view sample output), significantly enhancing realism in simulation and visualization. This fidelity is crucial for applications where nuanced perception—such as empathy, trust, or attentiveness—depends on subtle visual cues.

Significance.
By combining intelligent conversational capabilities with photorealistic appearance, this research advances the next generation of digital humans. The outcomes will support applications in extended reality (XR), therapeutic and clinical training, collaborative design education, and digital twin environments, where authenticity of both interaction and appearance directly influences user engagement and effectiveness

High-fidelity digital human.

Read more

P&G VISM

Project VISM (Virtual Interactive Simulation for Material customization)
Interactive Visualization with User-Controlled, Procedural-Based, and Physical-Based Material Customization.

PI. Ming Tang.

P&G Team: Kim Jackson, Andrew Fite, Fei Wang, Allison Roman

UC Team: Ming Tang, Aayush Kumar, Yuki Hirota

Sponsor: P&G. 12/01/2024 – 5/31/2025

Amount: $28,350