Posts

Artistic Intelligence with AI: Gallery show at Blink

I’m excited to be part of a group of UC DAAP faculty and student works exhibited at the 2024 Cincinnati Blink. The theme of the exhibition is “Artistic Intelligence with AI.”

Thanks to the support from Midwestcon, DisruptionNowDAAP, and 1819 Innovation Hub.

October 18-20. Cincinnati. OH.

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Redefining Space in the Age of Spatial Computing

ARCH 4001. Fall. 2024

Redefining Space in the Age of Spatial Computing 

Ming Tang
Professor, Registered Architect, NCARB, LEED AP, Director of Extended Reality Lab. UC Digital Futures. Leadership committee, Institute for Research in Sensing (IRiS);
School of Architecture and Interior Design, College of Design, Architecture, Art, and Planning, University of Cincinnati

In the age of spatial computing, architecture transcends the physical boundaries of bricks and mortar, evolving into an expansive realm that merges computational technologies. This studio embraces the transformative potential of AI in the architectural design process, expanding physical spaces into the metaverse and positioning architecture at the forefront of our society’s digital revolution. By serving as a platform for spatial experience, architecture redefines our interaction with space and each other. 

This studio invites students to collectively harness the power of AI to create virtual architectural spaces that inspire, connect, and elevate the human spatial experience. Students design a convention center to host various activities, from large conference events like SIGGRAPH and trade shows like CES to small lectures and social events. They research the spatial layout of a convention center and explore the possibilities of migrating these activities to a fully 3D virtual space in the metaverse. The studio also explores the intersections of AI, digital twin, and XR technologies with the metaverse, enabling students to push the boundaries of traditional architectural design. Through this exploration, students gain insights into how digital advancements can enhance and transform spatial experiences, fostering innovation and creativity in the architectural field.

 

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GenAI+AR Siemens

Automatic Scene Creation for Augmented Reality Work Instructions Using Generative AI. Siemens. PI. Ming Tang. co-PI: Tianyu Jiang. $25,000. UC. 4/1/2024-12/31/2024

Students: Aayush Kumar, Mikhail Nikolaenko, Dylan Hutson.

Sponsor: Siemens through UC MME Industry 4.0/5.0 Institute

Investigate integration of LLM Gen-AI with Hololens-based training. 

Reinforcement Learning

XR-Lab’s project was selected to join the  Undergraduates Pursuing Research in Science and Engineering (UPRISE) Program
UNDERGRADUATE SUMMER RESEARCH PROGRAM IN SCIENCE AND ENGINEERING
May 6 – July 26, 2024

 

Project title: Reinforcement Learning (RL) system in Game Engine

Student: Mikhail Nikolaenko. UC. PI: Ming Tang. 

This project proposes the development of a sophisticated reinforcement learning (RL) system utilizing the robust and versatile environment of Unreal Engine 5 (UE5). The primary objective is to create a flexible and highly realistic simulation platform that can model a multitude of real-life scenarios, ranging from object recognition, urban navigation to emergency response strategies. This platform aims to significantly advance the capabilities of RL algorithms by exposing them to complex, diverse, and dynamically changing environments. Leveraging the advanced graphical and physical simulation capabilities of UE5, the project will focus on creating detailed and varied scenarios in which RL algorithms can be trained and tested. These scenarios will include, but not be limited to, urban traffic systems, natural disaster simulations, and public safety response models. The realism and intricacy of UE5’s environment will provide a challenging and rich training ground for RL models, allowing them to learn and adapt to unpredictable variables akin to those in the real world.

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Digital Twin, LLM & IIOT

IIOT for legacy and intelligent factory machines with XR and LLM feedback with a Digital Twin demonstration of real-time IOT for architecture/building applications using Omniverse.

  • PIs: Sam Anand, Ming Tang.
  • Students: Anuj Gautama, Mikhail Nikolaenko, Ahmad Alrefai, Aayush Kumar, Manish Raj Aryal,c, Eian Bennett, Sourabh Deshpande 

$40,000. UC Industry 4.0/5.0 Institute Consortium Research Project: 01.2024-01.2025

The project centers on the development of a Digital Twin (DT) and a multi-agent Large Language Model (LLM) framework designed to access and interpret real-time and historical data through an Industrial Internet of Things (IIoT) platform. Real-time data is sourced from legacy machines and smart machines, integrating Building Information Modeling (BIM) with environmental sensors. The multi-agent LLM framework comprises specialized agents and supports diverse user interfaces, including screen-based systems, Virtual Reality (VR) environments, and mobile devices, enabling versatile interaction, data visualization, and analysis.

The research evaluates leading DT platforms—Autodesk Tandem, NVIDIA Omniverse, and Unreal Engine—focusing on their capabilities to integrate IoT and BIM data while supporting legacy machine systems.  Autodesk Tandem excelled in seamlessly combining BIM metadata with real-time IoT streams for building operations and system scalability.  NVIDIA Omniverse demonstrated unmatched rendering fidelity and collaborative features through its Universal Scene Description (USD) framework. Unreal Engine, notable for its immersive visualization, proved superior for LLM integration, leveraging 3D avatars and conversational AI to enhance user interaction.

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