{"id":245,"date":"2016-01-29T15:12:14","date_gmt":"2016-01-29T15:12:14","guid":{"rendered":"http:\/\/ming3d.com\/VR\/?p=245"},"modified":"2017-05-18T13:14:08","modified_gmt":"2017-05-18T13:14:08","slug":"crowd-simulation-and-pathfinding","status":"publish","type":"post","link":"https:\/\/ming3d.com\/VR\/2016\/01\/29\/crowd-simulation-and-pathfinding\/","title":{"rendered":"crowd simulation and pathfinding"},"content":{"rendered":"<p>Research on crowd simulation and path-finding, egress, and congestion. credit: Erin Morrow, Ming Tang. During <a href=\"http:\/\/2015.acadia.org\/hackathon.html\" target=\"_blank\">ACADIA Hackathon<\/a>.<\/p>\n<p>[videojs mp4=&#8221;http:\/\/ming3d.com\/VR\/wp-content\/uploads\/2016\/01\/crowd.mp4&#8243; poster=&#8221;http:\/\/ming3d.com\/VR\/wp-content\/uploads\/2016\/01\/massmotion-1024&#215;725.jpg&#8221; width=&#8221;600&#8243; height=&#8221;300&#8243; preload=&#8221;none&#8221;]<\/p>\n<p><a href=\"http:\/\/ming3d.com\/VR\/wp-content\/uploads\/2016\/01\/massmotion.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-large wp-image-247\" src=\"http:\/\/ming3d.com\/VR\/wp-content\/uploads\/2016\/01\/massmotion-1024x725.jpg\" alt=\"massmotion\" width=\"620\" height=\"439\" srcset=\"https:\/\/ming3d.com\/VR\/wp-content\/uploads\/2016\/01\/massmotion-1024x725.jpg 1024w, https:\/\/ming3d.com\/VR\/wp-content\/uploads\/2016\/01\/massmotion-300x212.jpg 300w, https:\/\/ming3d.com\/VR\/wp-content\/uploads\/2016\/01\/massmotion.jpg 1400w\" sizes=\"auto, (max-width: 620px) 100vw, 620px\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Research on crowd simulation and path-finding, egress, and congestion. credit: Erin Morrow, Ming Tang. During ACADIA Hackathon. [videojs mp4=&#8221;http:\/\/ming3d.com\/VR\/wp-content\/uploads\/2016\/01\/crowd.mp4&#8243; poster=&#8221;http:\/\/ming3d.com\/VR\/wp-content\/uploads\/2016\/01\/massmotion-1024&#215;725.jpg&#8221; width=&#8221;600&#8243; height=&#8221;300&#8243; preload=&#8221;none&#8221;] &nbsp;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[23,13],"class_list":["post-245","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-crowd-simulation","tag-pathfinding"],"_links":{"self":[{"href":"https:\/\/ming3d.com\/VR\/wp-json\/wp\/v2\/posts\/245","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ming3d.com\/VR\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ming3d.com\/VR\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ming3d.com\/VR\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/ming3d.com\/VR\/wp-json\/wp\/v2\/comments?post=245"}],"version-history":[{"count":4,"href":"https:\/\/ming3d.com\/VR\/wp-json\/wp\/v2\/posts\/245\/revisions"}],"predecessor-version":[{"id":472,"href":"https:\/\/ming3d.com\/VR\/wp-json\/wp\/v2\/posts\/245\/revisions\/472"}],"wp:attachment":[{"href":"https:\/\/ming3d.com\/VR\/wp-json\/wp\/v2\/media?parent=245"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ming3d.com\/VR\/wp-json\/wp\/v2\/categories?post=245"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ming3d.com\/VR\/wp-json\/wp\/v2\/tags?post=245"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}