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home > Research > Maya MEL ( total 23 entries )

Various programming for 3D computing, plug in and tool development.

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new animation script

Here is the refined version of animation script for Maya 2011. MEL.

Attached file
(uploaded by Ming Tang on 2011-04-18)


move layout

GH script allow user select a group objects and move them along X axis to create a layout. The objects are sorted either by its centroid Z value or Y value.

Attached file
(uploaded by Ming Tang on 2011-01-15)


frame array

GH script to generate a sequence of frames by slicing a solid mass in Rhino.

Attached file
(uploaded by Ming Tang on 2011-01-15)


Grasshopper: Planar Array

here is the Grasshopper definition I wrote to generate a sequence of planar by slicing a mass into chips.

Attached file
(uploaded by Ming Tang on 2011-01-15)


duplicate with input node

Here is the modified version of super duplicate with "special duplication" with input node and assign unique name to child nodes.

Attached file
(uploaded by Ming Tang on 2010-08-15)


distance generator

Maya Mel script to generate distance channel between two objects. From GSAPP.

Attached file
(uploaded by Ming Tang on 2010-08-05)


voxelizer

Voxelizer 1.0 is a script written in Python for Maya. It builds an array of animated cubes in the shape of selected target objects.
check more

(uploaded by Ming Tang on 2010-08-05)


Developing website

Here is an external developing website I have documented my MEL, TCL and Renderman script since 2006.
check more

(uploaded by Ming Tang on 2007-04-28)


Weave pattern

Here are the MEL script I wrote which can generate the 3D patterns like these example renderings

Attached file
(uploaded by Ming Tang on 2007-03-15)


super extrude

A small tool I developed by MEL. It could be used for any polygon model to generate lattice structure.

Attached file
(uploaded by Ming Tang on 2007-02-21)


 

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