Category Archives: exhibition

ACADIA exhibition and publication

Our project “Augmented Coral” has been selected for inclusion in the ACADIA 2017 Proceedings. The project will be exhibited at Massachusetts Institute of Technology, Cambridge, MA on November 2-4, 2017 during the 2017 ACADIA conference.

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projection mapping, digital media show

end of semester, digital media skills class show. DAAP 5401.

VR show at 2017 DAAP Works

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class website for daapworks2017.  check out 360 images

 

 

Augmented Reality show at UC LiveWell

Recent project with holographic model exhibited at at UC Live Well Collaborative during IDSA 2017 Central Conference , hosted by the School of Design.



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Augmented Reality in SOFA Expo

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Ming Tang and Mara Marcu coordinated the gallery exhibition in SOFA Expo Chicago. ( Sculpture Object and Functional Art and Design). The exhibition featured works from faculty and students from School of Art, School of Architecture & Interior Design. Exhibition Hall. Navy Pier, Chicago. Nov2-6. 2016.

The installation has three components. Smaller artifacts expand on the notion of architectural structure and collectively create a catalogue of “misbehaved” tectonics. Larger ceramic and polypropylene prototypes speculate on the role of architectural pleats and on the metamorphosis of two dimensional material to three dimensional form. Several hologram digital models created onsite obsess over the possibility of endless variation through human interaction, the natural versus the artificial, and“ the-everything-else” that lies in between.

Check out the slide show here.

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Screen capture of animated sculpture with MS Hololens ( Augmented Reality). We are not able to capture the video during SOFA exhibition. here is a test demon captured in my office to illustrate the animated forms. Thanks Mike Gasaway to set up the animation.

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Innovation Summit showcase

We have exhibited MS Hololens and Occulus VR at showcase UC  Next Lives Here Innovation Summit at TUC on 10.20th. Thanks for all students participated!

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VR presentation of ARCH8100

Final presentation using Oculus Rift VR for ARCH 8100 future city studio.

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end of semester VR show at DAAP UC

We demonstrated how the virtual reality can be used to visualize the studio project during the “end of semester show” at UC DAAP. Five student projects were compiled with Unity Game Engine to construct a virtual urban square. Users can use mouse, keyboard and Oculus Rift DK2 to interact with the model.

Thanks Jay Schairbaum , Jonah Pruitt, Anna Kick, Gabriel Berning, and Dongrui Zhu share their studio model. Thanks Michael Rogovin to assist the Unity coding.

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