advanced Unity Workshop

dform_unity22

Feb 27th. 1:30PM at 3430 DAAP UC.

Path Simulation

First Person View Mass Animation
[videojs mp4=”http://ming3d.com/FDC_VR/video/path_FP.mp4″ poster=”http://ming3d.com/FDC_VR/video/path_FP.jpg” width=”600″ preload=”none”]

Path Generated through position data.
[videojs mp4=”http://ming3d.com/FDC_VR/video/path2.mp4″ poster=”http://ming3d.com/FDC_VR/video/path2.jpg” width=”600″ preload=”none”]

VR workshop in DAAP. Unity3D For Real Time Rendering.

Here is another workshop we offered to all DAAP faculty and student on Feb 02. 2016. Taught by Michael Rogovin. The workflow from 3D modeling program to Unity game engine is covered. The workshop is sponsored by dFORM student organization, and supported by UC FDC grant.

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Real Time Crowd Simulation

Real Time visualization on crowd simulation.

[videojs mp4=”http://ming3d.com//FDC_VR/video/egress_mass.mp4″ poster=”http://ming3d.com//FDC_VR/video/egress_mass.jpg” width=”600″ height=”300″ preload=”none”]
density

download the windows file ( 86MB zip)