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p3_proposal_george faber_#001

In 1900, the population of Over-The-Rhine was close to 44,000, today the population is less than 5,000.  The decline of OTR began during the first world war when Anti-German sentiment was at its peak. It was soon fallowed by a series of unfortunate events such as prohibition (loss of jobs and industry), a failed subway project, and most recently the 2001 riots that further separated the city.

However, today OTR is a community that is currently undergoing urban rebirth. While efforts are being made by groups such as 3CDC and Keeping Cincinnati Beautiful, revitalization is a slow process. This project is projected to become one that acts as a catalyst for positive change by providing a ‘temporary’ solution to the degrading neighborhood. Using the existing empty lots that are scattered across the neighborhood, this project will create a pavilion/covering that can be used for community events such as parties, gathers, yard sales, or other social events.

The pavilion will be parametrically controlled on parameters such as the length, width, and height of the lot, allowing it to be utilized across the area. Aesthetically the form has not yet be determined, however I feel a some sort of a folding pattern will be logical because of the different lot sizes and its ability to expand and contract.

The third video down explains the folding a little bit.

http://www.dezeen.com/2011/07/25/competition-five-copies-of-folding-techniques-for-designers-to-be-won/

heres more inspiration for my project

http://www.dezeen.com/2009/08/14/the-papervillain-by-the-functionality/

p2_George Faber_#001

P2_George Faber_Snowflake Shading

Inspired by the shape and process of a snowflake falling and melting. This screen mimics the form of this evolving circular form.

Beginning in Maya with a polygon cylinder, I deleted the top and sides to be left with a circle. I set up a basic motion trail over the time line where at key frame 0 the location is 0 in the Y direction and at key frame 50 the location is at 3 in the Y direction. From there I set a driver key so that as the object translates in the Y direction the chamfer vertex with change from a .1 width to a .5 width. With this animation set up I simple did an animation snapshot to produce 12 instances of the “snowflake”.

Arranged on the panel in groups of four, this arrangement allows the rotation aspect of the design to show.

Realistically this potentially could be used to create shading patterns on buildings. Using the building height or floors the shading devise could morph into the most appropriate shape.

p1_George Faber_ #001

Fractal Table By Platform Wertel Oberfell

Fractal Table is a table piece which derives from studies into fractal growth patterns. Treelike stems grow into smaller branches until they get very dense towards the top. Multiplying like cells the exponential nature of the pattern is endless. Thinking into the different parameters that control this pattern, one could imagine a change as simple as how many times the branch “breaks” into multiple smaller branches could effect its outcome.

The end result is all determined by a few parameters concerning growth, spilt rate, and time. As designers we now have an infinite number of variations/schemes/options to consider for a final design. This could come off as having too many options can actually limit the designers effectiveness in picking the right solution. Or equally as plausible; could provide the designer with the best possible solution and is the end all to all options.

http://www.dezeen.com/2008/06/13/fractal-table-by-platform-wertel-oberfell/