Monthly Archives: March 2013

Niehoff Partition Updates 2

Corey Thomas, Michael Haddy, John Mitros

In the continued development of our parametric cut outs we have devised a method for fabrication by joining multiple panels together into sheets containing 6×6 of the original, smaller panels. What do you think about the overall opacity?

We also have developed the attachments between the fabric and the steel frame shown in the image below in more detail.

We are now preparing the files for Mock fabrication, see below..

Cheers!

Niehoff Partition Updates

Michael Haddy, Corey Thomas, John Mitros

Per Tuesday’s discussion with Frank, we devised a scheme where we could break our original 7.6 x 16 wall into 2 x 7.6′ x 8′ modules that can roll around. We also added sides based on the same attractor point scheme to “hug the tube structure.

Our newest definition includes panel labeling, our tube structure, and our original attractor based morphing.

To get a smooth transition between openings in each panel, we decided to do a scheme where attractor points controlled the morphosis between the most extreme types of panels.

After talking with Ming last week about utilizing Maya to morph between two types of panels, we wanted to try it in grasshopper. So we figured out if you loft between the two most extreme types of panels and take infinite contour between the two shapes(below), we can get every iteration of form between them. We then applied a similar concept with grasshopper paneling tools using attractor points to control the morphing.

How are we going to tension this fabric wall? Take a look below for a preview. The spring tensioning system we came up with has some similarities to one that I experimented with in undergraduate while doing a study on architectural mesh. STAY TUNED FOR SOME DETAILS! Also Mock-ups for tuesday!

Research Project

Now the course move to the second project. Research on Digital Media and Computational methods in Architecture.

Presentation location: 5401, DAAP, University of Cincinnati.
Days: 04.02, 04.09, 04.11. 04.16 Time: 1:10PM-3:50PM.

1.   Large scale computation and management. ( 04.02)
1.1 Autodesk 360. Autodesk BIM 360 Glue
1.2 GIS and diagrammatic city making.
2.  Advanced Modeling & Simulation ( 04.09)
2.1 Advanced Rhino: BIM for Rhino
2.2 T-Spline for Rhino
2.3 Soft geometry simulation
2.4 Maya Bone / Skeleton System.
2.5 Fluid dynamic simulation ( Particles, smoke)
2.6 Path Finding and human behavior simulation use nParticles
3.   Visualizations ( 04.11)
3.1 Rendering Engines for Architectural visualization ( Vray, etc)
3.2 Visualization of stress and load.  ( solidthinking; or solidworks)
3.3 Real time visualization with Unity Game Engine
3.4 Photorealistic real time visualization with UDK
4.   Fabrication ( 04.16)
4.1 Tool path and 3D pattern in CNC
4.2 Advances in 3D printing and the potential to print natural materials
4.3 Responsive Building Skins/ Biomimetics
4.4 Shape Memory Alloys and their Architectural Potential
4.5 Arduino / Interactive Architecture

All Posters available for Viewing

We thought we would put all of the submitted posters so that you may all look and compare/contrast.